Review for Call of Duty World War II
This years Call of Duty game went back to its roots, World War II. I was a little hesitant to play the game since I hated the last few games, but I am glad I did. Heres my final review for Call of Duty World War II.
Each category is scored out of 5 points. The final score is the average of all the category scores added up then divided by the number of categories. Some games might have a different number of categories.
Graphics (4 out of 5)
Call of Duty’s graphics look amazing, even on a 1080p screen (I played on the original PS4 and on an Asus monitor). The character models are impressive in the single-player campaign and there is so much detail on almost all buildings, machines. and guns. In multiplayer, they look great too, just not as good as in the single-player mode. Zombies is creepy as hell but the graphics look fantastic too.
Gameplay (4 out of 5)
The gameplay in single-player was awesome. I thought it was one of the better Call of Duty campaigns I have played. The game makes you do a lot of different kinds of missions (stealthy missions, flying, etc.) which were tedious at times, but…different for a Call of Duty game. The game tries to make you feel like you were a soldier during WWII and most of the time it succeeded. Kudos to them for that. The multiplayer and zombie modes are fan favorites and I think this year’s game nails them both. Yes, the maps are small, but this is a Call of Duty game, so expect that going into it. It is not a Battlefield game.
Narrative (3.5 out of 5)
You play as William Pierson, a Texas farm boy in the Army’s first infantry division. The game opens up right from D-Day (which was insane!) and you make your way through Europe, defeating Nazis along the way. As mentioned above, the game lets you do various missions so it is not just a run and gun game. The story overall is bland but does have its moments of excellence. The ending is also great, worth the play through. The one thing that this game removes is the ability to regenerate your health automatically. You have to find medkits or use your squadmate if you are in need of health. Your squadmates can also give you grenades and ammo. Additionally, there are squadmates that can spot out enemies for you and call in mortars. You definitely need to rely on your squadmates in this game compared to other Call of Duty games. The campaign takes about 6-7 hours to beat on hardened difficulty, so definitely not a long game. You can spend a few more hours looking for mementos or playing on a harder difficulty to get trophies but other than that, there is no replay value in the campaign in my opinion.
Multiplayer (4 out of 5)
The multiplayer in this Call of Duty is fantastic. I love the feel of how the guns shoot, the movement, and what they did with the divisions. There is also a hangout place called headquarters, where you can walk around, look at contracts, equipment, and test out guns. Now onto the maps. I like most of the maps in the game but I do wish there were some bigger maps and game modes. It has every mode you would think a Call of Duty game would have. The new “War” mode is fun and intense but it is not for everyone. I haven’t come across any issues yet in multiplayer but will update if I do.
Zombies (5 out 5)
Last but not least, Zombies. This year’s Zombie mode is probably the best Zombies mode I have ever played in a Call of Duty game. Right from the start, it is creepy as hell and it got it’s updated mature theme it needed. You just have to experience this game mode for yourself.
(4.1 out of 5)